http://www.cwhdallas.com/tactical-strategic/
Tactical Strategic
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| Tactical 4+2+1 Strategic Paintball Vest - Woodland Camo | ![]() |
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US $44.99 | 3d 22h 26m |
| Antietam Strategic and Tactical Analysis of the Battle | ![]() |
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US $6.75 | 5d 19h 45m |
| The FX Bootcamp Guide to Strategic and Tactical Forex Trading (Wiley Trading), W | ![]() |
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US $25.89 | 29d 17h 42m |
| Tactical and Strategic Guidance (Progress in Astronauti | ![]() |
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US $79.95 | 29d 6h 35m |
| The Strategic Leader New Tactics for a Globalizing Worl | ![]() |
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US $116.03 | 28d 18h 33m |
| The Strategic Leader New Tactics for a Globalizing Worl | ![]() |
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US $50.10 | 28d 18h 33m |
| New GI Joe Strategic Operations Tactical Advisor figure pen | ![]() |
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US $15.77 | 28d 14h 30m |
| Tactical and Strategic Missile Guidance NEW | ![]() |
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US $147.18 | 27d 21h 44m |
| Strategic Prayer Tactics II: Effective Deliverance Pray | ![]() |
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US $15.75 | 27d 21h 18m |
| The FX Bootcamp Guide to Strategic Tactical Forex Tradi | ![]() |
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US $56.83 | 27d 20h 5m |
| The FX Bootcamp Guide to Strategic and Tactical Forex T | ![]() |
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US $35.01 | 27d 16h 47m |
| Strategic Prayer Tactics I: Effective Communications wi | ![]() |
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US $14.93 | 27d 14h 58m |
| Strategic & Tactical Considerations on the Fireground (3rd Edition) (Brady Fire) | ![]() |
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US $88.69 | 26d 16h 9m |
| GI JOE PEN gi joe ACTION FIGURE HASBRO STRATEGIC OPERATIONS TACTICAL ADVISOR PEN | ![]() |
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US $9.99 | 26d 12h 14m |
| The FX Bootcamp's Guide To Strategic And Tactical Fo... | ![]() |
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US $59.95 | 26d 6h 24m |
| NEW Tactical And Strategic Guidance - Zarchan, Paul/ Li | ![]() |
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US $117.54 | 25d 9h 35m |
| Tactical and Strategic Missile Guidance NEW | ![]() |
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US $162.69 | 25d 7h 18m |
| Excalibre Games Ancient Conquest II Tactical And Strategic War Game Unpunched UP | ![]() |
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US $75.00 | 24d 23h 25m |
| Supreme Commander for Windows**Strategic as well as Tactical Gaming**Fast Ship* | ![]() |
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US $19.99 | 24d 18h 4m |
| Strategic Thinking in Tactical Times (2004, Hardcover) | ![]() |
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US $49.50 | 24d 16h 18m |
| USAF Strategic and Tactical Air Force USSTAF Patch | ![]() |
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US $9.99 | 24d 11h 25m |
| USSI Report Strategic Arms Race Atomic Bomb Nuclear Weapons Tactical Strategy | ![]() |
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US $28.99 | 23d 23h 6m |
| NEW Student Workbook for Strategic and Tactical Conside | ![]() |
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US $44.52 | 23d 15h 33m |
| TWIXT STRATEGIC TACTICAL THINKING 3M BOOKSHELF STRATEGY GAME VINTAGE 1962 | ![]() |
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US $24.95 | 23d 14h 29m |
| Strategic and Tactical Considerations on the Fireground | ![]() |
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US $129.81 | 23d 5h 19m |
| Strategic Interviewing: Skills and Tactics for Savvy Ex | ![]() |
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US $160.18 | 22d 10h 4m |
| The FX Bootcamp Guide to Strategic and Tactical Forex T | ![]() |
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US $54.70 | 21d 9h 58m |
| Tactical and Strategic Guidance (Progress in Astronauti | ![]() |
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US $140.57 | 20d 20h 2m |
| Tactical and Strategic Missile Guidance (Progress in As | ![]() |
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US $134.17 | 20d 18h 45m |
| Tactical and Strategic Guidance (Progress in Astronauti | ![]() |
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US $129.29 | 20d 17h 13m |
| Teaching Terror: Strategic and Tactical Learning in the | ![]() |
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US $56.18 | 20d 12h 56m |
| Teaching Terror: Strategic and Tactical Learning in the | ![]() |
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US $123.85 | 20d 12h 56m |
| Strategic Prayer Tactics I: Effective Prayer Communicat | ![]() |
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US $14.93 | 20d 7h 46m |
| NEW Teaching Terror: Strategic and Tactical Learning... | ![]() |
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US $98.92 | 19d 14h 14m |
| Teaching Terror: Strategic and Tactical Learning in the Terrorist World by Jame | ![]() |
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US $23.27 | 19d 8h 24m |
| Advanced Chess: Rules, Skills, Tactics and Strategic Play by John Saunders | ![]() |
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US $6.90 | 19d 3h 21m |
| Tactical and Strategic Missile Guidance, Fourth Edition | ![]() |
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US $34.39 | 18d 22h 40m |
| Advanced Poker: Rules, Skills, Tactics and Strategic Pl | ![]() |
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US $19.67 | 18d 15h 41m |
| French Strategic and Tactical Bombardment Forces of Wor | ![]() |
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US $90.85 | 18d 8h 38m |
| Strategic and Tactical Considerations on the Fireground by James P. Smith... | ![]() |
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US $21.99 | 17d 20h 8m |
| Strategic and Tactical Considerations on the Fireground | ![]() |
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US $6.20 | 17d 17h 16m |
| STRATEGIC AND TACTICAL CONSIDERATIONS ON THE FIREGRO - JIM SMITH (HARDCOVER) NEW | ![]() |
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US $98.43 | 16d 7h 8m |
| A Strategic Tactical Approach to Global Business Ethics | ![]() |
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US $25.13 | 15d 12h 13m |
| Strategic and Tactical Considerations on the Firegro... | ![]() |
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US $74.99 | 15d 2m |
| Strategic and Tactical Considerations on the Fireground by James P. Smith... | ![]() |
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US $59.95 | 14d 15h 31m |
| STRATEGIC AND TACTICAL CONSIDERATIONS ON THE FI - JAMES P. SMITH (HARDCOVER) NEW | ![]() |
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US $111.30 | 14d 4h 11m |
| Karpov Chess PC CD strategic challenging tactical king queen rook board game! 3D | ![]() |
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US $6.79 | 12d 1h 11m |
| Powermonger + Strategic & Tactical Guide MAC CD game! | ![]() |
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US $4.24 | 11d 22h 3m |
| Educational Planning: Strategic, Tactical, and Operational, Jerry Herman, Good B | ![]() |
US $4.99 | 8d 18h 47m |
| Educational Planning: Strategic, Tactical, and Operatio | ![]() |
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US $59.72 | 8d 15h 55m |
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Magnifico List Price: $59.99 Sale Price: $38.05 |
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Veni, Vidi, Vinci XVI century, Italy. In order to receive the title of Magnifico, you will need to conquer Europa with creations made by Leonardo da Vinci. Start with an army, 100 florins and a good location for your castle. Each round, you will place your army and participate in auctions to get inventions from da Vinci. You will also receive money from the territories that you own. After that, it's all up to you, your finance is your limit. Fortify or construct a castle, create a chariot or a flying machine, move your troops or attack your enemy and take control of an unoccupied territory. |
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InAir Modern Planes 6-pc Set - Assortment 2 Sale Price: $25.00 |
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This is a fun assortment of authentically detailed, best-selling modern airplanes including the F-15 Eagle, AH-64 Apache, B-52 Stratofortress, CH-47 Chinook Supply Helicopter, F-117 Nighthawk and the B-1 Lancer. |
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Titan List Price: $69.99 Sale Price: $69.95 |
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Titan is back! And it has brought along a few hundred of its friends! Titan is a full-out monster slug-a-thon, in which players must be prepared to sacrifice their creatures to cause maximum damage to their opponents. Players take the role of the Titan, and roam the board attempting to recruit bigger and badder monsters to fight for their legions. But just as your own army grows, your opponents themselves will be seeking the clash of battle, and there can be only one true Titan! Titan is played on a main gameboard, where armies are recruited, and positions set. When two armies meet, the action transfers to a battleboard, where the opposing forces battle for position and power. Only the strongest monsters will survive, bringing both points and glory to their Titan. |
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XCOM: Enemy Unknown Special Edition List Price: $59.99 Sale Price: $49.96 |
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Age of Empires III List Price: $29.99 Sale Price: $10.99 |
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It's the dawn of a new age in real-time strategy (RTS) games. A brave New World is rising--a hostile yet beautiful world, filled with innovative gameplay, new strategic scenarios, eye-searing graphics and much more. Welcome to a world called Age of Empires III. Campaign In this action adventure tale of historical fiction, players take on the role of Morgan Black and his family, struggling against the hostile wilderness and a mysterious cult that's crept in from Europe. In a series of 24 scenarios divided into three acts, Morgan Black and his descendants help the Aztecs resist conquest by Spanish conquistadors, pit the French against the British in the French and Indian War and help Simon Bolivar lead revolutions in South America. Multiplayer Whether you're searching for a quick game or hoping to talk strategy with friends online, Age of Empires III's Multiplayer site is your community destination. Here, you can play with persistent Home Cities that gain power and strategic options the more games you play, compete for a spot on dozens of ladders, help organize your clan or chat after a game -- all without leaving the multiplayer portal. Fans of Age of Mythology's Quick Search can still look for games swiftly, while players looking for something specific can browse game lists to find the set of options that matches their tastes. New Feature--Home Cities This revolutionary new feature to the RTS landscape is incorporated into all aspects of Age of Empires III -- from Campaign to Multiplayer -- and is unlike anything you've experienced before. Much like the persistent character from a role-playing game that encourages you to keep playing, your Home City is an important support system to your efforts in the New World. During a game, your Home City can regularly send you supplies or military reinforcements. You are the leader of your colony, but your success brings glory back to Mother Europe. The more games you play, and the better you do, the more powerful your Home City will become. Every few games, you gain the ability to both upgrade and customize your Home City: Upgrade your city by unlocking new types of soldiers or buildings, or improving those you already have. Broaden your tech tree in whatever direction most fits your play style--invest in warships, native alliances, cavalry, artillery or economy. Customize your Home City by changing the appearance of buildings, the weather or even the types of people who walk, work and perform in its streets. Throughout a game, as well as in between games, you can visit your Home City to watch its citizens go about their lives, get an opinion on how you're doing, plot your next move or just marvel at the beautiful sunset. Full 3-D Graphics, Destructible Environments and More We first set out to reproduce the rich detail of Age of Empires II: Age of Kings. As we strove to make the fascinating Age of Empires III time period come alive, that goal quickly evolved: We at Ensemble Studios wanted to create the best-looking game ever. From the stunning water effects to the hundreds of units battling on-screen, you'll feel like you're a part of the action in the New World. Tone mapping--This photo imaging technique balances the colors in a scene on the fly. The end result is a rich, warm game where bright colors are vibrantly rendered alongside darker counterparts, such as shadows. Lighting and shadows--The sun is always shining in Age of Empires, so it's important that lighting and shadows be an awe-inspiring experience. Units and buildings cast shadows according to a real sun position, and even cast shadows on each other. High Dynamic Range rendering allows us to represent the shiny glints of sunlight that bounce off highly reflective surfaces. Bump and specular mapping--Water glistens like water. Metal shines like metal. These advanced techniques serve to provide an extra level of rendering detail heretofore unseen in real-time strategy (RTS) gaming. Water--We felt that portraying stunning, realistic water effects in the game was so important that we devoted a programmer to it full-time. You'll find the water rich with details like foam near the shore, accurately modeled water motion, flotsam in rivers and realistic water colors. Plus, reflections change with the viewing angle, the angle of sunlight and the motion of the water. The overall effect is breathtaking. Cliffs and Riverbeds--Instead of just stretching terrain, we built a system to attach geometry to the terrain map to allow for realistic overhangs and steep cliffs, from areas like the American Southwest. This effect is supported on random maps too. Civilizations British Quick access to Settlers gives the British one of the strongest economies in the game. The ability to upgrade two key units -- the Musketeer and Hussar -- make the British military formidable in the late game. The British Home City emphasizes improvements to technology and naval warfare. Dutch Although Dutch Settlers are limited and costly, their civilization makes up for this economic disadvantage by building Banks and generating coin automatically. The Dutch Home City emphasizes upgrades to defense and economy. French Although the French economy starts slowly, the Coureur unit, a Villager with strong fighting skills, makes the French difficult to attack early. The French also have the strongest cavalry unit in the game -- the Cuirassier. Plus, the French are experts at allying with the Native Americans. German The Germans have fewer Settlers and therefore a slower economy. Fortunately, both the Settler Wagon and Uhlan cavalry spawn for free from the German Town Center. Plus, the Germans start with the ability to send Mercenaries from their Home City (long before other civilizations can). Native American European civilizations can learn new technologies and gain troops by forging alliances with the Native Americans. A British player who allies with the Iroquois is essentially playing as two civilizations: the British and the Iroquois. Ottoman For the Ottomans, Settlers spawn automatically from the Town Center. Building a Mosque and conducting research help keep that Settler production steady. Befitting their position straddling Europe and Asia, the Ottomans have more unique units than any other civilization. Portuguese Starting the game with two Town Centers, the Portuguese can quickly produce Settlers, control territory or support their allies. The Spyglass ability allows the Portuguese to easily spy on the enemy. The Portuguese also have a strong navy, strong light infantry and the best Dragoons in the game. Russian Starting the game with extra resources but fewer Settlers gives the Russians the flexibility of focusing on economy or an early raid. Russian infantry, individually weak, are trained in blocks at a faster rate, providing the Russians with the opportunity to overwhelm their enemy with greater numbers. Spanish The Spanish have a strong military, with both hand infantry and cavalry. Flexibility in early shipments from the Home City give the Spanish the option to attack early or set up for a strong, late economy. Spanish Home City improvements benefit soldiers, buildings and naval units. Combat Age of Empires III gives players an amazing amount of control over their side of the battlefield. More to command -- Not only are you in command of large and diverse armies of infantry, cavalry and artillery, but also Native American warriors, mercenaries and tall ships. Multiple formations -- You can assign different formations to your army for different strengths and weaknesses, or have the game automatically choose the most appropriate formation. Examples include: Volley -- ranged infantry, like musketeers, take turns firing at enemies ahead of them. Charge -- your soldiers walk, then run into combat. Cavalry wield sabers, and musketeers fix bayonets. This formation does tremendous damage but makes your soldiers more prone to injury. Bombard -- your soldiers protect the cannons, while the cannons shell enemy ranks. Available only when you have artillery in your army. Battles are easier to follow -- You can still command individual units. But when the units fight in formation, you'll be able to tell exactly who is winning the fight. Real-time physics -- Infantry struck by cannon fire will be thrown like rag dolls, perhaps even over a cliff and into the water. Cannonballs bounce and ricochet. Detailed destructions -- Shingles, shutters and whole towers may fly off a building and interact with the terrain, such as crashing into nearby water. This next generation effect is done on the fly so that each building always has a unique destruction, no matter how many times you see it. Unique animations -- With hundreds of unique combat animations, you'll never see the same battle twice. MODEL- MS-CD04328WI VENDOR- MICROSOFT CORPORATION FEATURES- Microsoft Age of Empires III PC This newest version of the Age of Empires Age of Empires III places you in the age of exploration and conquest-- roughly 1500 |
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Star Wars Empire At War Gold Pack List Price: $19.99 Sale Price: $8.89 |
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Star Wars: Empire at War puts the power to mand an entire war for the Star Wars galaxy in the hands of players giving them the freedom to determine how they play the game within the pletely scalable and accessible gameplay. Set a few years before the events of Episode IV A New Hope LucasArts new PC game lets players wage war on ground and in space as well as experience the creation of the Rebel Alliance the strengthening of the Empire and the beginnings of the Galactic Civil War.Using an entirely new game engine created by the Las Vegas-based developer Petroglyph Empire at War features beautifully rendered land and space battles set on memorable plas such as Yavin IV Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game players choose to join either the Rebel Alliance or the Galactic Empire building and setting up tactical forces to unleash upon the enemy in real-time 3D. Memorable Star Wars hero characters can be brought into the action to help turn the tide of the battle as players build manage and upgrade their space and ground-based units vehicles troops and base structures.All of the gameplay and action within Empire at War is persistent meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy. In addition to the single-player campaign mode the game includes a two-player campaign mode and online skirmish modes for up to eight players.Product Features: Wage war on ground and in space battle it out in space and then send down your remaining forces to invade the pla.All action is persistent every decision affects the next battle and ultimately the fate of the galaxy. Play out your own personal version of Episode IV: A New Hope.Real-time strategy (RTS) 3D gameplay set in more than 40 ground and space locations including Yavin IV Tatooine and Dagobah - each has its own specific advantage and/or resource.Construct gr |
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Please Understand Me II: Temperament, Character, Intelligence List Price: $19.95 Sale Price: $9.23 |
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Please Understand Me II: Temperament, Character, Intelligence by Keirsey, David. 8vo. 1st ed. |
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The Strategy and Tactics of Pricing: A Guide to Growing More Profitably List Price: $99.47 Sale Price: $50.00 |
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A comprehensive and practical, step-by-step guide to pricing analysis and strategy development.The Strategy and Tactics of Pricing shows readers how to manage markets strategically–rather than simply calculate pricing based on product and profit–in order to improve their competitiveness and the profitability of their offers.The fifth edition contains a new chapter on price implementation and several updated examples on pricing challenges in today’s markets. |
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Strategic & Tactical Considerations on the Fireground (3rd Edition) (Brady Fire) List Price: $104.00 Sale Price: $82.00 |
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Blending theory with personal experience, Strategic and Tactical Considerations on the Fireground, Third Edition, features over 40 years of author experience. Using a systems approach, the text covers not only strategic decisions but tactical operations, guiding students through the process of problem identification and solution response. From planning to incident scene control, this text provides knowledge and tools that can be applied to a variety of complex fire situations. |
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Valkyria Chronicles List Price: $39.99 Sale Price: $14.89 |
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Valkyria Chronicles PS3 |
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R.U.S.E. List Price: $29.99 Sale Price: $14.00 |
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R.U.S.E is a Real-time Strategy (RTS) game utilizing a revolutionary deception gameplay mechanic that adds a whole new dimension to its classic faction and resource collection based battlefield action. This mechanic allows and encourages players to engage in elaborate tactics of misdirection, which are as important as any other battlefield tactic to overall success in-game. Additional important features include six historically accurate Allied and Axis nation factions from the conflict, each with specific units, huge maps magnifying the importance of strategy and multiplayer support up to eight players. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } Tactical deception system. View larger. Easy targeting functionality. View larger. WWII specific weaponry. View larger. Rebirth of the RTS Genre Through Deception Developed by Eugen Systems, R.U.S.E is a WWII based Real-time Strategy (RTS) game that is set to refresh the genre through the introduction of battlefield deception on a major scale. Of course the existence of deception as a tactic is as old as the RTS genre itself, but the approach to this taken by R.U.S.E is far beyond anything that has come before it. Instead of the one-off ploys and minor misdirections enacted at players' discretion seen in other games, R.U.S.E. Raises deception to the level of an integral battlefield tactic. Deceptive tactics, known as "Ruses," allow players to do things like bluff enemies in order to lead your nation's army to victory, camouflage your troops, lure your opponent with decoy units, sabotage his logistics and more. Ruses are built into the game's mechanics in the form of "cards" that can be played at particular times. There are many of these to choose from and use in accordance with particular scenarios and unit abilities. Just a few of these include: Radio Silence - A way to hides all units in a sector from an enemy intelligence system. Spy Plan - Reveals all unidentified units in the sector and keeps spy units hidden from the enemy detection system as long as they do not leave the affected area. Decryption - Reveals all enemy orders in a chosen sector. Decoy Offensive - Creates 5 decoy units to simulate an actual attack, drawing enemy forces out. Camouflage Net - Hides buildings and production facilities from enemy intelligence resulting in possible flanking scenarios by unexpected forces and unseen resources. Dimension is another fundamental aspect of R.U.S.E. That highlights the importance of deception. The IRISZOOM Engine, utilized by R.U.S.E. Displays maps a hundred times larger than in traditional RTS games, which raises strategy to an unprecedented scale and gives deception a lot more depth. With the zoom, you are able to both command your units as a chief-in-command and manage your troops at a tactical level as a ground officer; for example by deploying a fake offensive on your opponent’s HQ while carefully hiding your infantry in villages to ambush the surrounding tanks. Playable Factions and Multiplayer Because R.U.S.E. Is set during the WWII era, playable factions seen within the game are reflected in the combatants of that conflict. Centered around the European theater, players can expect see nations including: US, UK, Germany, USSR, Italy and France. Each have specific units, strengths, tendencies and tactical deceptive leanings. Also, since fooling a human player is very different than doing the same against AI, in addition to a deep 23-mission single player campaign, multiplayer options play a major role in R.U.S.E., To the tune of up to 8 players getting together and battling it out online across huge battlefields. In fact, multiplayer is the dominant mode available in R.U.S.E. And players will be able to set up games with their own preferences thanks to several parameters (number of available ruses, conditions of victory, game time, 1939, 1942 or 1945 mode, etc.). Key Game Features RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies. Experience war as a strategist commanding a huge spectrum of mechanized and infantry units. Choose between six Axis or Allied powers with specific units and abilities and tactical leanings. Test your strategic skills with fast-paced, addictive adversarial skirmishes, up to 8 players. R.U.S.E. Displays maps a hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth. Features include: •R.U.S.E. displays maps a hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth.•RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies.•Experience war as a strategist commanding a huge spectrum of mechanized and infantry units.•Choose between six Axis or Allied powers with specific units and abilities and tactical leanings.•Test your strategic skills with fast-paced, addictive adversarial skirmishes, up to 8 players. |
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R.U.S.E. List Price: $29.99 Sale Price: $10.49 |
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R.U.S.E is a Real-time Strategy (RTS) game utilizing a revolutionary deception gameplay mechanic that adds a whole new dimension to its classic faction and resource collection based battlefield action. This mechanic allows and encourages players to engage in elaborate tactics of misdirection, which are as important as any other battlefield tactic to overall success in-game. Additional important features include six historically accurate Allied and Axis nation factions from the conflict, each with specific units, huge maps magnifying the importance of strategy and multiplayer support up to eight players. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } Tactical deception system. View larger. Easy targeting functionality. View larger. WWII specific weaponry. View larger. Rebirth of the RTS Genre Through Deception Developed by Eugen Systems, R.U.S.E is a WWII based Real-time Strategy (RTS) game that is set to refresh the genre through the introduction of battlefield deception on a major scale. Of course the existence of deception as a tactic is as old as the RTS genre itself, but the approach to this taken by R.U.S.E is far beyond anything that has come before it. Instead of the one-off ploys and minor misdirections enacted at players' discretion seen in other games, R.U.S.E. Raises deception to the level of an integral battlefield tactic. Deceptive tactics, known as "Ruses," allow players to do things like bluff enemies in order to lead your nation's army to victory, camouflage your troops, lure your opponent with decoy units, sabotage his logistics and more. Ruses are built into the game's mechanics in the form of "cards" that can be played at particular times. There are many of these to choose from and use in accordance with particular scenarios and unit abilities. Just a few of these include: Radio Silence - A way to hides all units in a sector from an enemy intelligence system. Spy Plan - Reveals all unidentified units in the sector and keeps spy units hidden from the enemy detection system as long as they do not leave the affected area. Decryption - Reveals all enemy orders in a chosen sector. Decoy Offensive - Creates 5 decoy units to simulate an actual attack, drawing enemy forces out. Camouflage Net - Hides buildings and production facilities from enemy intelligence resulting in possible flanking scenarios by unexpected forces and unseen resources. Dimension is another fundamental aspect of R.U.S.E. That highlights the importance of deception. The IRISZOOM Engine, utilized by R.U.S.E. Displays maps a hundred times larger than in traditional RTS games, which raises strategy to an unprecedented scale and gives deception a lot more depth. With the zoom, you are able to both command your units as a chief-in-command and manage your troops at a tactical level as a ground officer; for example by deploying a fake offensive on your opponent’s HQ while carefully hiding your infantry in villages to ambush the surrounding tanks. Playable Factions and Multiplayer Because R.U.S.E. Is set during the WWII era, playable factions seen within the game are reflected in the combatants of that conflict. Centered around the European theater, players can expect see nations including: US, UK, Germany, USSR, Italy and France. Each have specific units, strengths, tendencies and tactical deceptive leanings. Also, since fooling a human player is very different than doing the same against AI, in addition to a deep 23-mission single player campaign, multiplayer options play a major role in R.U.S.E., To the tune of up to 8 players getting together and battling it out online across huge battlefields. In fact, multiplayer is the dominant mode available in R.U.S.E. And players will be able to set up games with their own preferences thanks to several parameters (number of available ruses, conditions of victory, game time, 1939, 1942 or 1945 mode, etc.). Key Game Features RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies. Experience war as a strategist commanding a huge spectrum of mechanized and infantry units. Choose between six Axis or Allied powers with specific units and abilities and tactical leanings. Test your strategic skills with fast-paced, addictive adversarial skirmishes, up to 8 players. R.U.S.E. Displays maps a hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth. Features include: •R.U.S.E. displays maps a hundred times larger than in traditional RTS games, which makes raises strategy to an unprecedented scale and gives deception a lot more depth.•RTS action that includes becoming a master of deception on the battlefield using tactics like decoys, camouflage, radio silence, deciphering to mislead enemies.•Experience war as a strategist commanding a huge spectrum of mechanized and infantry units.•Choose between six Axis or Allied powers with specific units and abilities and tactical leanings.•Test your strategic skills with fast-paced, addictive adversarial skirmishes, up to 8 players. |
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PANTEAO PRODUCTIONS TRAVIS HALEY ADPT HG List Price: $49.99 Sale Price: $39.99 |
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Adaptive, efficient and effective. Special Operations Veteran Travis Haley delivers a modern hand gunfighting program for military, government contractors, law enforcement officers, responsible armed citizens and competitors built around mindset and skill. Fundamental mechanics are broken down to granular levels, demonstrated and explained, giving students a deeper understanding of what the body does under stress. Bringing together knowledge, skill and survivability to find and overcome failure points, building true problem solvers that can react to dynamic situations. |
Business Strategies, Tactics and Success
Let me tell you about the exact moment I went from struggling, near failure, to SUCCESS! I learned /realized I did NOT have a strategy. So, I then learned HOW to create one, it doubled my business in 1 year - and it will do AT LEAST that for you! If there is one thing you can do that will explode your business more than anything else, it's this: Create a plan! With a proper plan in place, your business can reach new heights at an incredible rate... AND you will be able to keep the momentum going. So what needs to be in your plan to be the most effective? Simple. You need to incorporate various strategies and tactics that will drive you towards your end goal. Before I go on, I want to define exactly what I mean by 'strategies' and 'tactics.' Strategies are the ideas on what you can do to dramatically improve your business.
Tactics explain exactly what you are going to do step by step to implement your strategies. A great plan has both. And when lined up correctly, there's no way you will miss your goal. Now, in this email, I'm just going to give you some BASICS as to how YOU can do this. To come up with your strategies, first... Decide EXACTLY what you want! Now you have "strategic objective" Next, take a piece of paper and write down the 10 things you KNOW would have to happen for you to achieve that Goal/Objective. Guess what! You now have your: Strategic Objective. Your Strategy (the 10 things you need to do) Your TACTICS are the Actual ACTION Items you take to achieve one of the 10 things on your list. NOW - Just do an ACTION at least 1 per day that leads to you being able to physically cross one of the 10 things on your list off, and now, you're working far more efficiently than at least 90% of the so-called entrepreneurs out there! Your no longer are reacting to each day and hoping something happens. You are being PRO active and MAKING things happen! Congratulations!
About the Author
Tim Altvater has been actively involved with the home
business industry since 1999. Mr. Altvater has written
several articles and training programs.
When we say roadmap, do we mean plan? & if so, what kind of plan. strategic, tactical, or operational?
In business terms a roadmap can be a plan, yes. And it would generally be strategic. That's why it's called a roadmap / plan - to "plan your strategy."
U.S. official: START replacement agreement possible by April
U.S. and Russian teams negotiating a new arms control agreement to replace the 1991 START treaty hope to wrap up a deal by early April, nearly a year after they began.
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