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Lynx Atari
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Pac-Man (Atari 2600)
Sale Price: $29.99
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We know that millions of people all over the world just love the
PAC-MAN arcade game. PAC-MAN has won the hearts of men, women, and
children everywhere. We also know that PAC-MAN has traditionally
been an arcade game. Well, we at ATARI know all about arcade games.
After all, we make some of the greatest arcade games in the world, and
we know how to bring the same dynamite game play into your home.
Our PAC-MAN has all of the excitement and challenge of the standard
arcade game, and you get to play in the comfort and convenience of your
own home. This is especially advantageous if you still plan to make an
occasional appearance at the arcade to show off your great playing
skills. (Little do they know that you've been practicing at home all
along.)
Just in case you're new to PAC-MAN, don't worry. It's easy to
learn. You'll be a pro in no time at all.
So, relax, get comfortable and enjoy it in the privacy of your own home.
We suggest that you read this instruction booklet thoroughly before
beginning game play. We know that you won't want to miss any important
details about game play. You might even find it entertaining.
The object of the game is to keep PAC-MAN happy and healthy in his home
of Mazeland. PAC-MAN starts the game with four lives(turns). The
longer he survives, the more points you score. You score a point for
every video wafer that PAC-MAN eats. You also score points when PAC-MAN
eats power pills, vitamins, and ghosts. Everytime PAC-MAN eats all of
the video wafers on the maze, he earns an extra life and a new maze
full of video wafers.
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Atari Lynx Games, including: Asteroids (video Game), Lemmings (video Game), Xenophobe (video Game), Joust (video Game), Missile Command, Shadow Of The ... Pac-man, Rampart (arcade Game), Qix, Loopz
List Price: $23.75
Sale Price: $16.21
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Hephaestus Books represents a new publishing paradigm, allowing disparate content sources to be curated into cohesive, relevant, and informative books. To date, this content has been curated from Wikipedia articles and images under Creative Commons licensing, although as Hephaestus Books continues to increase in scope and dimension, more licensed and public domain content is being added. We believe books such as this represent a new and exciting lexicon in the sharing of human knowledge. This particular book is a collaboration focused on Atari Lynx games.
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Ms. Pac-Man Quest for the Golden Maze
Sale Price: $48.00
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This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.
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Atari Anniversary Edition
Sale Price: $10.18
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This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.
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The video game console might not seem a likely candidate for having praise heaped upon it terms of being aesthetically pleasing pieces of product design, however, as this article aims to demonstrate, there are in reality memorable designs to look over.
Gameboy
In terms of product design, this was a groundbreaking piece of kit - one that revolutionized the way we thought of entertainment. When designs get updated, the preceding ones start to look a little tired, and in the case of technology often also look very large or 'bricky'. It is easy then, to see the Gameboy in this light; but the truth is it allowed people to carry around their entertainment - so long as they had enough batteries to last them.
Atari Lynx
This striking piece of kit was notable in the world of product design for its color screen. This backlit LCD screen had the advantage over the Gameboy (which came out around the same time in 1989) in terms of being playable in the dark - great for under the covers. The big problem with this was that it was substantially more bulky than the Gameboy and used up batteries like there was literally no tomorrow. It was also, crucially, significantly more expensive.
Game Gear
In terms of color video game product design, the Sega game gear might be said to have won the battle. It was substantially more popular than the Atari Lynx, although it was comparable in terms of graphics processing power. It had very famous (already established) video game characters such as Sonic the Hedgehog - who saw success first of all on the Master System and the cleverly titled Master System 2. It did, however, use a lot of batteries which annoyed people a fair bit.
PSP
While looking very similar in size and shape to the Game Gear and Lynx, the PSP is much more advanced and is basically equal in technology to the PlayStation 2 - which even today is a lot of fun to play - arguably. In terms of product design, the PSP tops the pile in terms of video game product design - with a huge range of titles to choose from as well as a fairly affordable price tag.
These are just a few of the major video game product design classics - perhaps an area of product design that does not get enough attention - overshadowed by the larger and more expensive static games consoles that adorn many of our living rooms and bedrooms.
Gino Hitshopi is highly experienced in the realm of product design, having worked on various products for his firm. For more information please visit: http://www.appliedproductdesign.co.uk/product-development.htm.
Handheld Game Consoles: Then And Now
These days, it seems every new gadget on the market is striving to deliver greater convenience – whether with regard to the mobile phone that performs like a computer, or the car navigation system that will get you to your desired destination without a single wrong turn. Of course, it comes as no surprise. After all, an increasing number of people are seeking that convenience, whether in their personal lives or for work purposes. What's more, many prefer convenience on the go – which means compact gadgets are currently among the most popular on the market.
Interestingly enough, however, this trend isn't limited solely to adults and business people. The younger generation, growing up amid fast-paced technological advancements, also prefer convenience fuelled by innovation – a development that's particularly apparent in the popularity of portable game consoles.
Handheld game consoles – while highly popular today – actually originated in the 1970s. Of course, they were different then; original designs were capable of playing only a single game, and it wasn't until a few years after their release that they began using interchangeable game cartridges. Through the 80s and 90s, a long list of consoles emerged, ranging from Game Boy and Atari Lynx, to Sega Game Gear and Turbo Express. Towards the end of the 90s, more advanced, colour variations were developed, such as Game Boy Colour, Wonderswan Colour, and Neo Geo Pocket Colour.
However, the development of handheld game consoles had a long way to go in terms of convenience and innovation. Aside from portability, users of these products began seeking multi-functionality – not unlike that found in mobile phones, which function as navigation devices, music players, organisers, and more. Consumers simply wanted to be able to do more with their handheld consoles – and the market listened closely. It wasn't long before gaming companies started to release handheld consoles – such as the Nintendo DSi console - supporting photos, music, internet, and documents, not to mention a longer battery life. Many newer designs also now feature double screens – which are usually touch screen – multiplayer games (for more than a dozen players via wireless networking) and storage for downloaded games. Simply put, handheld game consoles have evolved over the years to offer more than just gaming capabilities. They're now all-in-one devices that can be applied to a variety of needs, and which cater to an extensive consumer base - from younger, tech-savvy kids, to university students and older gaming fans.
About the Author
Paul Buchanan writes for a digital marketing agency. This article has been commissioned by a client of said agency. This article is not designed to promote, but should be considered professional content.
Rarest video game of all time?
What is the rarest video game of all time, and what console was it for?
What was the rarest Atari 2600, Atari 5200, Atari 7800, Sega Master System, Sega Genesis, Sega CD, Sega Saturn, Sega Dreamcast, Nintendo Entertainment System, Super Nintendo Entertainment System, Nintendo 64, Nintendo Gamecube, Nintendo Wii, Sony Playstation, Sony Playstation 2, Sony Playstation 3, Intellivision, Colecovision, Gameboy, Gameboy Color, Gameboy Advance, Nintendo DS, Playstation Portable, Sega Gamegear, Atari Lynx, and Atari Jaguar.
Also, what is the rarest console?
Are we talking production games / consoles? Prototypes? Mockups?
I know one of the rarest officialy produced console game are the Nintendo World Championship carts. There are only 90 gray ones (one of which, I co-own with several other collectors), and 26 gold ones given out as prizes. A gold cart can fetch $5,000 ~ $10,000 US.
The European AES (arcade version of the Neo Geo) Kizuna Encounter and Metal Slug can be worth $10,000+, each.
I have a few prototype games and one prototype console, that are worth decent money. Prototypes are usually rare as hell, and very difficult to get a hold of. Atlantis II, Air Raid,
There were some mail-order exclusive games for the Atari that are pretty valuable, because they were limited releases that weren't available in stores. Chase the Chuckwagon, Pepsi Invaders, Quadrun,
Some "adult" games are worth a lot, because they were limited runs and difficult to acquire.
Special releases can sometimes be worth a lot, too. The Anneversary releases of Phantasy Star, Y's Book 1 & 2, Dragon Quest 2, Bangaio Prize Editon, and other such games can be hard to find.
As far as consoles, older limited-run consoles are the best bet. Vectrex, Odyssey, Panasonic LaserActive, Philips CDI, etc...
Protoptye and development consoles can be worth a small fortune too. A prototype Mindlink for the 2600 could be worth $15,000+
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