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Amiga Atari
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Clear Classic USB Joystick (Red)
List Price: $37.95
Sale Price: $29.95
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The limited edition Clear Classic USB Joystick lets you enjoy old school gaming on a Mac or PC.
We worked with the guys behind the Atari Flashback 2 retro console to recreate this iconic design in transparent plastic.
When you plug the stick into your computer's USB port, it lights up with a brilliant red glow that illuminates from the inside out. Even the circuit board at the heart of the stick is red!
The Clear Classic USB Joystick is compatible with almost all emulators that runs Atari, Amiga and Commodore software. It even works with MAME and modern games that use a standard USB joystick controller.
DIYers will be happy to hear that the USB controller board can be removed from the case and used as a standalone control interface for a MAME arcade cabinet or homebuilt game controller. The board even includes labeled solder points to connect an arcade joystick (4 or 8 way) and up to 2 additional controls.
The complete package includes the joystick and a deluxe 6 ft clear USB cable.
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![Leather Goddesses of Phobos]() |
Leather Goddesses of Phobos
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from wikipedia: Leather Goddesses of Phobos is an interactive fiction computer game written by Steve Meretzky and published by Infocom in 1986. Like many other Infocom titles, it was released for the IBM PC (DOS), Atari 8-bit, Amiga, Apple II, Apple Macintosh, Atari ST and Commodore 64 computers. This game was Infocom's first "sex farce" and featured selectable "naughtiness" levels ranging from "tame" to "lewd". It was one of five top-selling Infocom titles to be re-released in Solid Gold versions including in-game hints. It is Infocom's twenty-first game.
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Clear Classic USB Joystick (Blue)
List Price: $37.95
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The limited edition Clear Classic USB Joystick lets you enjoy old school gaming on a Mac or PC.
We worked with the guys behind the Atari Flashback 2 retro console to recreate this iconic design in transparent plastic.
When you plug the stick into your computer's USB port, it lights up with a brilliant blue glow that illuminates from the inside out. Even the circuit board at the heart of the stick is blue!
The Clear Classic USB Joystick is compatible with almost all emulators that runs Atari, Amiga and Commodore software. It even works with MAME and modern games that use a standard USB joystick controller.
DIYers will be happy to hear that the USB controller board can be removed from the case and used as a standalone control interface for a MAME arcade cabinet or homebuilt game controller. The board even includes labeled solder points to connect an arcade joystick (4 or 8 way) and up to 2 additional controls.
The complete package includes the joystick and a deluxe 6 ft clear USB cable.
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Classic Videogames Hardware Genius Guide
List Price: $8.99
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From the N64 and SNES to the Atari 2600 and Intellivision, this book covers all the classic hardware from days gone by. With in-depth features and lists of the top ten games, this comprehensive guide will take you back to the golden age of videogames.In-depth, smart and sophisticated, Genius Guides are the leading authority on a wide range of subjects, from world-beating software, such as Photoshop, to groundbreaking entertainment series, such as Star Trek. Offering unrivalled insight and advice, Genius Guides are unmatched in providing enthusiasts with the most comprehensive companions around.
From the N64 and SNES to the Atari 2600 and Intellivision, this book covers all the classic hardware from days gone by. With in-depth features and lists of the top ten games, this comprehensive guide will take you back to the golden age of videogames.In-depth, smart and sophisticated, Genius Guides are the leading authority on a wide range of subjects, from world-beating software, such as Photoshop, to groundbreaking entertainment series, such as Star Trek. Offering unrivalled insight and advice, Genius Guides are unmatched in providing enthusiasts with the most comprehensive companions around.
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Retro Game Programming: Unleashed for the Masses (Premier Press Game Development)
List Price: $39.99
Sale Price: $11.56
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"Retro Game Programming" is the gateway to the inner sanctums of game programming, past and present. It is designed to make retro game programming easy for anyone to learn. The staggering advances from the arcade games of yesterday to today?s realistic computer games may seem daunting. When you conquer the underlying principles of retro game programming, however, you are on your way to understanding the complexities of modern game programming-by mastering the past, you are more likely to understand the present. The machines studied in this book are a part of a great legacy that began the journey leading us to the mind-blowing capabilities of today's computers. By studying the programming concepts used to create these classic games you will develop solid programming techniques that you can apply to more modern machines and software. What better way to accomplish that task than to start at the beginning-with the games that launched the video game craze!
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101 Jeux Amiga (French Edition)
List Price: $9.99
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D'Advantage Tennis à Xenon 2 : Megablast en passant par Another World, Chaos Engine et bien d'autres... l'ouvrage propose de découvrir, ou re-découvrir de nombreux jeux cultes sortis sur Amiga.Des investigations poussées ont été menées, de nombreux créateurs ont été contactés et ont répondu à l'appel, dont Philippe Ulrich (Captain Blood, Dune...), Franck Sauer (Agony, Unreal...) ou encore John Cutter (Defender of the Crown...).101 Jeux Amiga est un ouvrage unique, résultat d'un long travail de passionné.
D'Advantage Tennis à Xenon 2 : Megablast en passant par Another World, Chaos Engine et bien d'autres... l'ouvrage propose de découvrir, ou re-découvrir de nombreux jeux cultes sortis sur Amiga.Des investigations poussées ont été menées, de nombreux créateurs ont été contactés et ont répondu à l'appel, dont Philippe Ulrich (Captain Blood, Dune...), Franck Sauer (Agony, Unreal...) ou encore John Cutter (Defender of the Crown...).101 Jeux Amiga est un ouvrage unique, résultat d'un long travail de passionné.
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Commodore 64: 30 Games in One Joystick
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Great Hidden Features and Hacking Features with this unit!This "Retro Gaming Joystick" Converts into a Full COMMODORE 64 Computer Emulator!
Hacking info=http://www.64hdd.com/projects/hardware/c64-dtv64.html
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For those that were involved with home computers during the 1980's, the Commodore brand was everywhere. The company burst on the scene, was the toast of the decade, and then seemed to vanish almost overnight. Where did Commodore come from, how'd they get so popular, and what happened to them?
The Early Years
Commodore made its name initially in the 1970's making calculators. Commodore's calculators were very successful until Texas Instruments entered the market and was able to sell calculators to the public for less money than it cost Commodore to make them. The company that would become Commodore actually started in Toronto in 1954 manufacturing Czechoslovakian designed typewriters and then adding machines. When typewriters manufactured in Japan became available at a cheaper price, Commodore turned to calculators.
Trying to recover from the infiltration of Texas Instrument calculators on their market, Commodore struggled to find their next niche. In the mid-to-late 1970's, Commodore purchased a number of chip suppliers and entered the personal computer market, little did they know they were about to experience success they hadn't thought possible. In 1977 Commodore launched the PET (Personal Electronic Transactor) and was officially a computer company from that point on. The PET was primarily placed and marketed to schools and was found to be durable and highly popular. The design did not lend itself to the home computer market mainly based on its lack of graphics and seemingly poor sound quality.
Prime Time
In 1981, Commodore rectified this with the launch of the Commodore VIC-20. The VIC-20 had a suggested retail price of $299 and was not limited in where it was for sale. Many computers of the time were available solely through distributorships, but Commodore made the VIC-20 available through normal retail outlets. Commodore aggressively marketed the VIC-20, even using William Shatner as a spokesman. The VIC-20's tagline was "Why Buy Just A Video Game?" The aggressive marketing paid off and the VIC-20 became the first computer to have one million units shipped to customers. Over the life of the VIC-20, over 2.5 million units were sold.
Commodore's most famous model, the Commodore 64, was introduced in 1982 and featured better sound and graphics capability than the VIC-20. The initial price was $599 which was significantly lower than most other 64K home computers on the market. In fact, Commodore's slogan for the 64 was "You Can't Buy A Better Computer At Twice The Price". In 1983, in an effort to try and dominate the home computer market, Commodore drastically cut the price of both the VIC-20 and the Commodore 64. Soon this started a computer price war involving Commodore, Texas Instruments, Atari, and most smaller brands of computers. When the dust settled Commodore had shipped about 22 million Commodore 64's making it the best selling computer of all time, driven Texas Instruments out of the home computer market, almost bankrupted Atari along with many smaller companies, and exhausted almost all of their own savings.
In dire financial straits following the mid 1980's computer price war that they had started, Commodore refocused in the late 1980's and purchased a small company called Amiga Corporation. Commodore brought the Amiga 1000 and its new 16-bit technology to the home computer market in 1985. The Amiga 1000 was marketed directly at its strengths which were much better sound and graphics capability. The initial price on the Amiga 1000 was $1295 and was the computer of choice for technology and gaming geeks of the time.
The End Is Near
Commodore then found themselves in legal trouble involving lawsuits back and forth between them and Atari Corp. which had since been purchased by Commodore's original founder Jack Tramiel. By 1987, most lawsuits had been dropped or settled with Commodore coming out on the wrong side. The release of the Amiga 500 in 1987 found Commodore triumphing over Atari and outselling their popular ST model by a margin of 1.5 to 1. After a number of adjustments in the home computer market, including the rise of Apple and the PC (both IBM and its clones), along with Commodore removing its line of computers from retailers and making them only available through distributors, and Commodore's stance that they would no longer pursue mass marketing campaigns, Commodore found themselves languishing at or near the bottom of major computer companies. 1994 would find Commodore only operating profitably in the UK and Germany and eventually filing for bankruptcy.
After bankruptcy, the Commodore and Amiga brand names would change hands numerous times with a number of companies marketing the next model of computer or peripheral unit under this already established name. The name though would never again see the success it saw in the 1980's when everyone had to have the Commodore 64.
Read about new and vintage gadgets, regularly written about at http://GizmoBlogger.com Check them out today!
Prospects Of US Music Gear Industry
When we talk about the music gear industry, we mean the businesses and organizations that record, produce, publish, distribute, and market recorded music. The music publishers, recording industry, and the record production companies have a great impact in molding the US music gear industry.
The growing music industry in the US has enhanced the growth of music gear industry in many ways. There are a number of establishments engaged in the retail sales of musical gear. As the music industry grows hand in hand with technology the demand for their products also grows. The total market share of these musical instruments is about 69% of the overall marketplace.
With the changing trends in the music industry with regard to new genre music that requires techno sound, computer software is made use of to facilitate playback, recording, composition, storage and performance. There are a number of online communities of composers, performers, teachers and manufacturers who have an interest in making or supporting music making with computers.
The growth in the music gear industry has brought about the sequencer software, which is the widely used form of software in music technology. This device allows you to record audio MIDI musical sequences.
The music gear commonly found in a recording studio includes the mixing console, Multitrack recorder, microphones and the reference monitors which are loudspeakers with a flat frequency response. And in recent years these equipments include Digital Audio Workstation, music workstation and outboard effects such as compressors, reverbs and equalizers.
Musicians and composers all along had a desire to integrate stereos, turntables, recording equipments, MIDI keyboards and even electric guitars with computers. The music gear industry soon witnessed a serious computer-based composition with the Atari ST, Amiga and Mac computer systems. Technologists continue to seek more integrated, easier to use and higher performance tools for audio creation tasks. Many current Digital Audio Workstations even support integration with video streams allowing full production.
There is a great development in every sphere of the music gear industry. The developments of new versions of music gear are on the rise as competition is also high. Specialized manufacturers are coming up with new improved versions of music gear.
Some of the latest equipments in the music gear industry are described in the following paragraphs.
The multi track recorder is ideal for a high-quality digital recording studio, with amazing Zoom MRS-802BCD Digital Multitrack Recording Studio with CD burner. It offers eight mono tracks, a discrete stereo track for its drum machine, great zoom effects, and full mixing, editing and CD burning capabilities.
The best selling studio mixer is the Phonic MU802 8-input Compact Audio Mixer. This mixer is known as the box that rocks in the music gear industry as it is designed for both studio and live performances. The Soundcraft Gigrac 1000 studio mixer lets you fine-tune your sound with 1000 watts of power, digital quality effects and a 7-band equalizer for each channel.
Another equipment in the music gear industry that has made a lot of difference in audio recording is the high quality studio monitor. One of the best selling products now is the Samson Resolv 65 Studio Monitor and Fostex PMO 5.5 inch Active Studio Reference Monitor, ideal for remote and small project studios.
Here, we have seen the latest and the top quality equipments that can produce optimum output. This may cost a little more but it is economical. Buying the latest product will save you from all the hassles of upgrading your recording system every now and then. These developments have tremendous impact on the quality of the performane.
About the Author
Victor Epand is an expert consultant for music gear, speakers, and microphones. You can find the best marketplace for music gear, speakers, and microphones at these 3 sites: Prospects of U.S music gear industry, , speakers, subwoofers, and microphones.
What was your favorite video game system from the 1990's?
Sega Genesis
Super Nintendo Entertainment System
TurboGrafx-16
Neo Geo
Sega Saturn
Nintendo 64
3DO Interactive Multiplayer
Amiga CD32
Atari Jaguar
Sony PlayStation
Sega Dreamcast
Sega Genesis.
News// Sony's Xbox 360 & NES Controller was Filed 2008
(22 Feb 2010) Universal controller is old hat
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